ANUSHKA PARIKH
graphic designer
Welcome to Anushka Parikh's virtual space ! She specializes in graphic design, identity design, UI/UX, and web design with a focus on digital cultures and communication.
Her work explores creating cybernetic systems that balance control, communication, accessibility, and feedback loops to emotionally engage audiences.
As a designer + artist + researcher, Anushka has contributed to computer science primers, interfaces for NASA S.U.I.T.S., hackathons, conferences, and exhibitions. Most recently, she is @ RISD Design Guild building designs for the Providence community.
Simultaneously, she is pursuing a BFA in Graphic Design and a Concentration in Computation at the Rhode Island School of Design.
NASA Spacesuit User Interface Technologies for Students (NASA SUITS)↗ is a design challenge in which college students from across the country build user interface solutions for scientific exploration on the Moon. The interface that I helped develop came from a team of around 40 members from the Rhode Island School of Design as well as Brown University. [9 months]
Bristol Sound is a three-day music festival dedicated to the experimental sounds of trip hop. Held in the pleasant warmth of Rättvik, Sweden July summers within the former limestone quarry turned arena, Dalhalla. The acoustic intimacy of the isolated stage allows for a range in transformative experiences and sounds.
Soul is a conference hosted by Better World annually with a different theme each year. The 2025 conference gathered speakers to discuss interdisciplinary practices in design and their relation to the soul.
Technology comes in many complex forms and origins that must be questioned and investigated to avoid compliant control of society. The goal of this campaign is to achieve a more mindful society that encourages curiosity within the ethics of technology and the dissemination of information via “accessible” forms of design.
This timeline demonstrates the seperate lives and achievements of two prolific designers, Koichi Sato and Carin Goldberg. Koichi Sato is known for his use of color and gradients to create a distinctive visual voice and Carin Goldberg is known for her album covers and creative use of typography.
Sensecape X Microsoft is an immersive conference hosted at Microsoft Garage in NYC↗ that gathers artists, designers, technologists, and thinkers reimagining interaction across disciplines, bodies, and realities.
Cocreate was designed with the intent to build a parent brand for Design Buddies and UXGO. This meant that the brand had to compliment both established brands while still maintaining a independent identity. Through this brand design, I decided to experiment with how the letters "co" can be designed to function as a visual and written logo.
Brand identity design for the RISD class of 2030. Work in progress...
With the Hack@Brown design team, we designed the branding, website design, and promotional materials for the event.
Hack @ Brown website ↗
Spectral Index is a speculative brand that uses color to represent unconventional geophysical ways of perceiving large spaces and atmospheres through abstract visuals like color to extract meaning. Tied to depth and data, these colors differentiate by value and color to allow for distinct information visualization that allows for accessible understanding of complex systems. These colors were selected due to their uniqueness, distant from conventional heatmaps or weather graphic visualizations.
This book materializes my understanding of Silvio Lorusso's collected essays informed by design history and current speculative theories on the everyday designer. Written by a designer, designed by a designer, for designers, this book encapsulates a harsh critic of the design industry and creative limitations.
This Handbook is your guide to integrating ethics, responsibility, and social awareness into computer science teaching. Whether you're an instructor designing a syllabus, a TA leading discussions, or a student exploring what impact your work can have, this site offers curated modules, case studies, discussion prompts, and resource tools.
Documentation in progress...
Useless Objects is a personal branding project with the intention of discovering humor or irritation in a viewer. Within this website, you can discover objects that are seemingly useless, or in other words, only for show. [2 months]
A speculative editorial design of the essay, "Notes on the Fourth Dimension." [2 weeks]
A series of keyboard smash visualizations translated from more than 70 collected keyboard smashes.